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|Index » F-Zero General » 【FZC Community Update December 2017】|
Happy holidays! As promised, for this update I will attempt at writing a small summarize for the year. I thought a good idea would be to go through each game individually and write a bit about how many players have been active in them and what kind of activity we've seen on the ladders (with the focus being on the more popular ladders for each game). Other than doing that, some other highlights this year which I think are worth mentioning beforehand include seeing FZSNES being re-released with the SNES Classic, FZC being featured in Playing with Super Power, the modding activity we've seen in especially GX and FZSNES, and lastly seeing yoshifan fixing a lot of bugs which had tormented the site for many years.
All in all I thought this was a pretty good year for FZC, and we've also seen a great deal of activity outside of FZC, which indicates that despite the bleak situation when it comes to the possibility of a new game, the F-Zero community is still going pretty strong after all these years, which is pretty rad.
Alright, that's enough of that. Here's now a bit of a summary for each game. Below that I'll also go through some of the stuff that happened in the month of December:
Disclaimer: All ranks inside the brackets are based on Average Finish. This seems to be the one most people prefer when it comes to ranking players. However, I do think it would be great if we could agree on a combined ranking system sometime in the future which includes not just AF but other factors as well to determine the ranking of a player.
Highlights from the month of December:
As mentioned briefly in the summary, Brave has now passed CGN in the GX Max Speed Course Total (and SRPR ranking). See the announcement by Brave.
Memory has continued her project of creating Grand Prix TASes of F-Zero Maximum Velocity courses, and these are the latest ones that's been released:
superSANIC has released version 3 of his F-ZERO G-XTREME mod.
If you haven't heard about it yet, F-Zero Online is a community that's creating new multiplayer mods for all F-Zero games. Visit their Discord to learn more about all their projects, which include the just recently announced ACE Mod for FZSNES, as well as a multiplayer tournament that's starting this week.
And lastly for the highlights, a brief reminder that AKC12 will be doing a speedrun of GX at AGDQ taking place January 7th-14th. Here's the schedule with local times included. Make sure to tune in and cheer him on if you can!
This month we had 14 new WRs being set in total.
In GX we only saw WR activity in Max Speed, with Brave setting a new WR on PRSLS, but also losing a WR to superSANIC as he sets a faster time on GPI. Other than those times we also saw a new Fast-Lap WR by Hulmy (the first ever F-Zero WR set by an Australian), and finally Mengsk improves the WR on Story Mode - Chapter 5 (Very Hard).
After having mostly focused on GPL as of late, RichardTaro changes his focus to Climax for December, having set a goal of subbing 46 minutes in the game. He's already done that and more with the help of the following new WRs:
In X we saw some surprising WR activity with dkr_paddy setting a new WR on Mute City in the rarely played PAL Jumper category. However it didn't last long as RichardTaro took back his WR in quick fashion the very next day:
Finally in FZSNES, EdwardFourZERO6 seems to have begun trying to achieve all WRs in the game. He was able to beat Legend's MCII WR by a mere frame this month, and now only got MCI and MCIII remaining until he has them all in his possession:
Thanks for reading this update! If you want to keep yourself more regularly updated with F-Zero related content, check out our Twitter. Keep in mind the account also auto-updates to Facebook and Discord if you prefer any of those.
Happy new year!
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