Home Page
F-Zero Central Home Page Championships General Forum Players Photo Album
F-Zero Climax
F-Zero GP Legend
F-Zero MV
F-Zero X
F-Zero GX
F-Zero SNES
F-Zero Climax F-Zero GP Legend F-Zero MV F-Zero X F-Zero GX F-Zero SNES
Twitter Facebook YouTube Twitch
SNES Rules Resources Videos Ladder Your Times Latest Times Records Forum
   « View previous topic | View next topic »  
    Index » F-Zero SNES » F-Zero differences in difficulty?
vollol
Mr. EAD
Posts: 2
View user's profile
Send private message
F-Zero differences in difficulty?
Reply to this Post

Out of curiousity is there some info what's exactly the difference between each difficulty? I wonder if there is more yellow and green cars on the track on higher difficutlies.

Yazzo
Staff Ghost
Posts: 652
View user's profile
Send private message
Re: F-Zero differences in difficulty?
Reply to this Post

Asked in our Discord and got this reply from Catador:

[6:19 PM] Yazzo: http://fzerocentral.org/viewtopic.php?t=14177 - anyone with knowledge on this?

[7:32 PM] Catador: Yellow/orange/brown (whatever you call them) cars aren't affected
[7:32 PM] Catador: what is affected is the rate in which stationary explosive cars appear
[7:32 PM] Catador: let me pull up my data
[7:39 PM] Catador: What changes depending on difficulty:
Note: Master is the same as Expert, the only difference is the AI cars maximum top speed, which goes from slightly below 478km/h to a full 478km/h
 
AI cars top speeds
AI cars turn speed
Minimum distance that an AI car can be from the player before the game teleports it right behind the player
The minimum amount of brown cars that can spawn before an explosive car spawns(edited)
[7:40 PM] Catador: For the explosive cars, you can refer to this:
[7:42 PM] Catador: https://pastebin.com/raw/h2eJfwxK
 
Minimum amount of brown cars that can spawn before an explosive car spawns, values in hexadecimal(edited)
[7:42 PM] Catador: The game will always spawn 3 explosive cars, then 1 stationary(edited)
[7:44 PM] Catador: Notice Red Canyon II's value of 00
[7:45 PM] Catador: it's the only track where you can see 2 explosive cars together(edited)
[7:47 PM] Catador: I wonder how unfair the game would be if I were to set all of these to 00

 

   Index » F-Zero SNES » F-Zero differences in difficulty?
 
Display posts from previous: